Angry Birds and AI-native gaming

He Led AI Transformation for Angry Birds. Then He Quit.

Tatu discusses how AI is changing game development, organizational change inside large gaming companies, and the operating model behind a new AI-native game studio.

He Led AI Transformation for Angry Birds. Then He Quit.

What this episode covers

A practical look at AI transformation in gaming, from faster prototyping and T-shaped teams to the economics of building entertainment products with AI-native workflows.

Key takeaways

  • How AI changes game development timelines
  • Why organizational inertia blocks AI adoption
  • The future role of product managers in AI workflows
  • What AI-native studios can learn from large game companies

Why it matters for AI engineering teams

The through-line is production discipline. Teams need clear ownership, evaluation loops, source-of-truth workflows, and deployment patterns before AI systems can move from impressive demos to reliable business processes.

AI-native game teams can compress the distance between idea, prototype, feedback, and launch.

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